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<?php
/*******************************************************************************
* Script : PDF_Code128
* Version : 1.0
* Date : 20/05/2008
* Auteur : Roland Gautier
*
* C128($x,$y,$code,$w,$h)
* $x,$y : angle sup้rieur gauche du code เ barre
* $code : le code เ cr้er
* $w : largeur hors tout du code dans l'unit้ courante
* (pr้voir 5 เ 15 mm de blanc เ droite et เ gauche)
* $h : hauteur hors tout du code dans l'unit้ courante
*
* Commutation des jeux ABC automatique et optimis้e.
*******************************************************************************/
require('fpdf.php');
class PDF_Code128 extends FPDF {
var $T128; // tableau des codes 128
var $ABCset=""; // jeu des caract่res ้ligibles au C128
var $Aset=""; // Set A du jeu des caract่res ้ligibles
var $Bset=""; // Set B du jeu des caract่res ้ligibles
var $Cset=""; // Set C du jeu des caract่res ้ligibles
var $SetFrom; // Convertisseur source des jeux vers le tableau
var $SetTo; // Convertisseur destination des jeux vers le tableau
var $JStart = array("A"=>103, "B"=>104, "C"=>105); // Caract่res de s้lection de jeu au d้but du C128
var $JSwap = array("A"=>101, "B"=>100, "C"=>99); // Caract่res de changement de jeu
var $angle=0;
function Rotate($angle,$x=-1,$y=-1)
{
if($x==-1)
$x=$this->x;
if($y==-1)
$y=$this->y;
if($this->angle!=0)
$this->_out('Q');
$this->angle=$angle;
if($angle!=0)
{
$angle*=M_PI/180;
$c=cos($angle);
$s=sin($angle);
$cx=$x*$this->k;
$cy=($this->h-$y)*$this->k;
$this->_out(sprintf('q %.5F %.5F %.5F %.5F %.2F %.2F cm 1 0 0 1 %.2F %.2F cm',$c,$s,-$s,$c,$cx,$cy,-$cx,-$cy));
}
}
function _endpage()
{
if($this->angle!=0)
{
$this->angle=0;
$this->_out('Q');
}
parent::_endpage();
}
function RotatedText($x,$y,$txt,$angle)
{
//Text rotated around its origin
$this->Rotate($angle,$x,$y);
$this->Text($x,$y,$txt);
$this->Rotate(0);
}
function RotatedImage($file,$x,$y,$w,$h,$angle)
{
//Image rotated around its upper-left corner
$this->Rotate($angle,$x,$y);
$this->Image($file,$x,$y,$w,$h);
$this->Rotate(0);
}
//____________________________ Extension du constructeur _______________________
function PDF_Code128($orientation='P',$unit='mm',$format='A4') {
parent::FPDF($orientation,$unit,$format);
$this->T128[] = array(2, 1, 2, 2, 2, 2); //0 : [ ] // composition des caract่res
$this->T128[] = array(2, 2, 2, 1, 2, 2); //1 : [!]
$this->T128[] = array(2, 2, 2, 2, 2, 1); //2 : ["]
$this->T128[] = array(1, 2, 1, 2, 2, 3); //3 : [#]
$this->T128[] = array(1, 2, 1, 3, 2, 2); //4 : [$]
$this->T128[] = array(1, 3, 1, 2, 2, 2); //5 : [%]
$this->T128[] = array(1, 2, 2, 2, 1, 3); //6 : [&]
$this->T128[] = array(1, 2, 2, 3, 1, 2); //7 : [']
$this->T128[] = array(1, 3, 2, 2, 1, 2); //8 : [(]
$this->T128[] = array(2, 2, 1, 2, 1, 3); //9 : [)]
$this->T128[] = array(2, 2, 1, 3, 1, 2); //10 : [*]
$this->T128[] = array(2, 3, 1, 2, 1, 2); //11 : [+]
$this->T128[] = array(1, 1, 2, 2, 3, 2); //12 : [,]
$this->T128[] = array(1, 2, 2, 1, 3, 2); //13 : [-]
$this->T128[] = array(1, 2, 2, 2, 3, 1); //14 : [.]
$this->T128[] = array(1, 1, 3, 2, 2, 2); //15 : [/]
$this->T128[] = array(1, 2, 3, 1, 2, 2); //16 : [0]
$this->T128[] = array(1, 2, 3, 2, 2, 1); //17 : [1]
$this->T128[] = array(2, 2, 3, 2, 1, 1); //18 : [2]
$this->T128[] = array(2, 2, 1, 1, 3, 2); //19 : [3]
$this->T128[] = array(2, 2, 1, 2, 3, 1); //20 : [4]
$this->T128[] = array(2, 1, 3, 2, 1, 2); //21 : [5]
$this->T128[] = array(2, 2, 3, 1, 1, 2); //22 : [6]
$this->T128[] = array(3, 1, 2, 1, 3, 1); //23 : [7]
$this->T128[] = array(3, 1, 1, 2, 2, 2); //24 : [8]
$this->T128[] = array(3, 2, 1, 1, 2, 2); //25 : [9]
$this->T128[] = array(3, 2, 1, 2, 2, 1); //26 : [:]
$this->T128[] = array(3, 1, 2, 2, 1, 2); //27 : [;]
$this->T128[] = array(3, 2, 2, 1, 1, 2); //28 : [<]
$this->T128[] = array(3, 2, 2, 2, 1, 1); //29 : [=]
$this->T128[] = array(2, 1, 2, 1, 2, 3); //30 : [>]
$this->T128[] = array(2, 1, 2, 3, 2, 1); //31 : [?]
$this->T128[] = array(2, 3, 2, 1, 2, 1); //32 : [@]
$this->T128[] = array(1, 1, 1, 3, 2, 3); //33 : [A]
$this->T128[] = array(1, 3, 1, 1, 2, 3); //34 : [B]
$this->T128[] = array(1, 3, 1, 3, 2, 1); //35 : [C]
$this->T128[] = array(1, 1, 2, 3, 1, 3); //36 : [D]
$this->T128[] = array(1, 3, 2, 1, 1, 3); //37 : [E]
$this->T128[] = array(1, 3, 2, 3, 1, 1); //38 : [F]
$this->T128[] = array(2, 1, 1, 3, 1, 3); //39 : [G]
$this->T128[] = array(2, 3, 1, 1, 1, 3); //40 : [H]
$this->T128[] = array(2, 3, 1, 3, 1, 1); //41 : [I]
$this->T128[] = array(1, 1, 2, 1, 3, 3); //42 : [J]
$this->T128[] = array(1, 1, 2, 3, 3, 1); //43 : [K]
$this->T128[] = array(1, 3, 2, 1, 3, 1); //44 : [L]
$this->T128[] = array(1, 1, 3, 1, 2, 3); //45 : [M]
$this->T128[] = array(1, 1, 3, 3, 2, 1); //46 : [N]
$this->T128[] = array(1, 3, 3, 1, 2, 1); //47 : [O]
$this->T128[] = array(3, 1, 3, 1, 2, 1); //48 : [P]
$this->T128[] = array(2, 1, 1, 3, 3, 1); //49 : [Q]
$this->T128[] = array(2, 3, 1, 1, 3, 1); //50 : [R]
$this->T128[] = array(2, 1, 3, 1, 1, 3); //51 : [S]
$this->T128[] = array(2, 1, 3, 3, 1, 1); //52 : [T]
$this->T128[] = array(2, 1, 3, 1, 3, 1); //53 : [U]
$this->T128[] = array(3, 1, 1, 1, 2, 3); //54 : [V]
$this->T128[] = array(3, 1, 1, 3, 2, 1); //55 : [W]
$this->T128[] = array(3, 3, 1, 1, 2, 1); //56 : [X]
$this->T128[] = array(3, 1, 2, 1, 1, 3); //57 : [Y]
$this->T128[] = array(3, 1, 2, 3, 1, 1); //58 : [Z]
$this->T128[] = array(3, 3, 2, 1, 1, 1); //59 : [[]
$this->T128[] = array(3, 1, 4, 1, 1, 1); //60 : [\]
$this->T128[] = array(2, 2, 1, 4, 1, 1); //61 : []]
$this->T128[] = array(4, 3, 1, 1, 1, 1); //62 : [^]
$this->T128[] = array(1, 1, 1, 2, 2, 4); //63 : [_]
$this->T128[] = array(1, 1, 1, 4, 2, 2); //64 : [`]
$this->T128[] = array(1, 2, 1, 1, 2, 4); //65 : [a]
$this->T128[] = array(1, 2, 1, 4, 2, 1); //66 : [b]
$this->T128[] = array(1, 4, 1, 1, 2, 2); //67 : [c]
$this->T128[] = array(1, 4, 1, 2, 2, 1); //68 : [d]
$this->T128[] = array(1, 1, 2, 2, 1, 4); //69 : [e]
$this->T128[] = array(1, 1, 2, 4, 1, 2); //70 : [f]
$this->T128[] = array(1, 2, 2, 1, 1, 4); //71 : [g]
$this->T128[] = array(1, 2, 2, 4, 1, 1); //72 : [h]
$this->T128[] = array(1, 4, 2, 1, 1, 2); //73 : [i]
$this->T128[] = array(1, 4, 2, 2, 1, 1); //74 : [j]
$this->T128[] = array(2, 4, 1, 2, 1, 1); //75 : [k]
$this->T128[] = array(2, 2, 1, 1, 1, 4); //76 : [l]
$this->T128[] = array(4, 1, 3, 1, 1, 1); //77 : [m]
$this->T128[] = array(2, 4, 1, 1, 1, 2); //78 : [n]
$this->T128[] = array(1, 3, 4, 1, 1, 1); //79 : [o]
$this->T128[] = array(1, 1, 1, 2, 4, 2); //80 : [p]
$this->T128[] = array(1, 2, 1, 1, 4, 2); //81 : [q]
$this->T128[] = array(1, 2, 1, 2, 4, 1); //82 : [r]
$this->T128[] = array(1, 1, 4, 2, 1, 2); //83 : [s]
$this->T128[] = array(1, 2, 4, 1, 1, 2); //84 : [t]
$this->T128[] = array(1, 2, 4, 2, 1, 1); //85 : [u]
$this->T128[] = array(4, 1, 1, 2, 1, 2); //86 : [v]
$this->T128[] = array(4, 2, 1, 1, 1, 2); //87 : [w]
$this->T128[] = array(4, 2, 1, 2, 1, 1); //88 : [x]
$this->T128[] = array(2, 1, 2, 1, 4, 1); //89 : [y]
$this->T128[] = array(2, 1, 4, 1, 2, 1); //90 : [z]
$this->T128[] = array(4, 1, 2, 1, 2, 1); //91 : [{]
$this->T128[] = array(1, 1, 1, 1, 4, 3); //92 : [|]
$this->T128[] = array(1, 1, 1, 3, 4, 1); //93 : [}]
$this->T128[] = array(1, 3, 1, 1, 4, 1); //94 : [~]
$this->T128[] = array(1, 1, 4, 1, 1, 3); //95 : [DEL]
$this->T128[] = array(1, 1, 4, 3, 1, 1); //96 : [FNC3]
$this->T128[] = array(4, 1, 1, 1, 1, 3); //97 : [FNC2]
$this->T128[] = array(4, 1, 1, 3, 1, 1); //98 : [SHIFT]
$this->T128[] = array(1, 1, 3, 1, 4, 1); //99 : [Cswap]
$this->T128[] = array(1, 1, 4, 1, 3, 1); //100 : [Bswap]
$this->T128[] = array(3, 1, 1, 1, 4, 1); //101 : [Aswap]
$this->T128[] = array(4, 1, 1, 1, 3, 1); //102 : [FNC1]
$this->T128[] = array(2, 1, 1, 4, 1, 2); //103 : [Astart]
$this->T128[] = array(2, 1, 1, 2, 1, 4); //104 : [Bstart]
$this->T128[] = array(2, 1, 1, 2, 3, 2); //105 : [Cstart]
$this->T128[] = array(2, 3, 3, 1, 1, 1); //106 : [STOP]
$this->T128[] = array(2, 1); //107 : [END BAR]
for ($i = 32; $i <= 95; $i++) { // jeux de caract่res
$this->ABCset .= chr($i);
}
$this->Aset = $this->ABCset;
$this->Bset = $this->ABCset;
for ($i = 0; $i <= 31; $i++) {
$this->ABCset .= chr($i);
$this->Aset .= chr($i);
}
for ($i = 96; $i <= 126; $i++) {
$this->ABCset .= chr($i);
$this->Bset .= chr($i);
}
$this->Cset="0123456789";
for ($i=0; $i<96; $i++) { // convertisseurs des jeux A & B
@$this->SetFrom["A"] .= chr($i);
@$this->SetFrom["B"] .= chr($i + 32);
@$this->SetTo["A"] .= chr(($i < 32) ? $i+64 : $i-32);
@$this->SetTo["B"] .= chr($i);
}
}
//________________ Fonction encodage et dessin du code 128 _____________________
function Code128($x,$y,$code,$w,$h) {
$Aguid=""; // Cr้ation des guides de choix ABC
$Bguid="";
$Cguid="";
for ($i=0; $i < strlen($code); $i++) {
$needle=substr($code,$i,1);
$Aguid .= ((strpos($this->Aset,$needle)===FALSE) ? "N" : "O");
$Bguid .= ((strpos($this->Bset,$needle)===FALSE) ? "N" : "O");
$Cguid .= ((strpos($this->Cset,$needle)===FALSE) ? "N" : "O");
}
$SminiC = "OOOO";
$IminiC = 4;
$crypt = "";
while ($code > "") {
// BOUCLE PRINCIPALE DE CODAGE
$i = strpos($Cguid,$SminiC); // for็age du jeu C, si possible
if ($i!==FALSE) {
$Aguid [$i] = "N";
$Bguid [$i] = "N";
}
if (substr($Cguid,0,$IminiC) == $SminiC) { // jeu C
$crypt .= chr(($crypt > "") ? $this->JSwap["C"] : $this->JStart["C"]); // d้but Cstart, sinon Cswap
$made = strpos($Cguid,"N"); // ้tendu du set C
if ($made === FALSE) $made = strlen($Cguid);
if (fmod($made,2)==1) $made--; // seulement un nombre pair
for ($i=0; $i < $made; $i += 2) $crypt .= chr(strval(substr($code,$i,2))); // conversion 2 par 2
$jeu = "C";
} else {
$madeA = strpos($Aguid,"N"); // ้tendu du set A
if ($madeA === FALSE) $madeA = strlen($Aguid);
$madeB = strpos($Bguid,"N"); // ้tendu du set B
if ($madeB === FALSE) $madeB = strlen($Bguid);
$made = (($madeA < $madeB) ? $madeB : $madeA ); // ้tendu trait้e
$jeu = (($madeA < $madeB) ? "B" : "A" ); // Jeu en cours
$jeuguid = $jeu . "guid";
$crypt .= chr(($crypt > "") ? $this->JSwap["$jeu"] : $this->JStart["$jeu"]); // d้but start, sinon swap
$crypt .= strtr(substr($code, 0,$made), $this->SetFrom[$jeu], $this->SetTo[$jeu]); // conversion selon jeu
}
$code = substr($code,$made); // raccourcir l้gende et guides de la zone trait้e
$Aguid = substr($Aguid,$made);
$Bguid = substr($Bguid,$made);
$Cguid = substr($Cguid,$made);
} // FIN BOUCLE PRINCIPALE
$check=ord($crypt[0]); // calcul de la somme de contr๔le
for ($i=0; $i<strlen($crypt); $i++) {
$check += (ord($crypt[$i]) * $i);
}
$check %= 103;
$crypt .= chr($check) . chr(106) . chr(107); // Chaine Crypt้e compl่te
$i = (strlen($crypt) * 11) - 8; // calcul de la largeur du module
$modul = $w/$i;
for ($i=0; $i<strlen($crypt); $i++) { // BOUCLE D'IMPRESSION
$c = $this->T128[ord($crypt[$i])];
for ($j=0; $j<count($c); $j++) {
$this->Rect($x,$y,$c[$j]*$modul,$h,"F");
$x += ($c[$j++]+$c[$j])*$modul;
}
}
}
function Code39($xpos, $ypos, $code, $baseline=0.5, $height=5){
$wide = $baseline;
$narrow = $baseline / 3 ;
$gap = $narrow;
$barChar['0'] = 'nnnwwnwnn';
$barChar['1'] = 'wnnwnnnnw';
$barChar['2'] = 'nnwwnnnnw';
$barChar['3'] = 'wnwwnnnnn';
$barChar['4'] = 'nnnwwnnnw';
$barChar['5'] = 'wnnwwnnnn';
$barChar['6'] = 'nnwwwnnnn';
$barChar['7'] = 'nnnwnnwnw';
$barChar['8'] = 'wnnwnnwnn';
$barChar['9'] = 'nnwwnnwnn';
$barChar['A'] = 'wnnnnwnnw';
$barChar['B'] = 'nnwnnwnnw';
$barChar['C'] = 'wnwnnwnnn';
$barChar['D'] = 'nnnnwwnnw';
$barChar['E'] = 'wnnnwwnnn';
$barChar['F'] = 'nnwnwwnnn';
$barChar['G'] = 'nnnnnwwnw';
$barChar['H'] = 'wnnnnwwnn';
$barChar['I'] = 'nnwnnwwnn';
$barChar['J'] = 'nnnnwwwnn';
$barChar['K'] = 'wnnnnnnww';
$barChar['L'] = 'nnwnnnnww';
$barChar['M'] = 'wnwnnnnwn';
$barChar['N'] = 'nnnnwnnww';
$barChar['O'] = 'wnnnwnnwn';
$barChar['P'] = 'nnwnwnnwn';
$barChar['Q'] = 'nnnnnnwww';
$barChar['R'] = 'wnnnnnwwn';
$barChar['S'] = 'nnwnnnwwn';
$barChar['T'] = 'nnnnwnwwn';
$barChar['U'] = 'wwnnnnnnw';
$barChar['V'] = 'nwwnnnnnw';
$barChar['W'] = 'wwwnnnnnn';
$barChar['X'] = 'nwnnwnnnw';
$barChar['Y'] = 'wwnnwnnnn';
$barChar['Z'] = 'nwwnwnnnn';
$barChar['-'] = 'nwnnnnwnw';
$barChar['.'] = 'wwnnnnwnn';
$barChar[' '] = 'nwwnnnwnn';
$barChar['*'] = 'nwnnwnwnn';
$barChar['$'] = 'nwnwnwnnn';
$barChar['/'] = 'nwnwnnnwn';
$barChar['+'] = 'nwnnnwnwn';
$barChar['%'] = 'nnnwnwnwn';
$this->SetFont('Arial','',10);
$this->Text($xpos, $ypos + $height + 4, $code);
$this->SetFillColor(0);
$code = '*'.strtoupper($code).'*';
for($i=0; $i<strlen($code); $i++){
$char = $code{$i};
if(!isset($barChar[$char])){
$this->Error('Invalid character in barcode: '.$char);
}
$seq = $barChar[$char];
for($bar=0; $bar<9; $bar++){
if($seq{$bar} == 'n'){
$lineWidth = $narrow;
}else{
$lineWidth = $wide;
}
if($bar % 2 == 0){
$this->Rect($xpos, $ypos, $lineWidth, $height, 'F');
}
$xpos += $lineWidth;
}
$xpos += $gap;
}
}
} // FIN DE CLASSE
?>
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