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12.7.  Map Object

12.7.  Map Object

12.7.1.  Overview

This filter maps a picture to an object (plane, sphere, box or cylinder).

This filter is found in the image window menu under FiltersMapMap Oject.

12.7.2.  Preview domain

This preview has several possibilities:

Preview!

Preview!: Preview is automatic for some options but you will have to press this button to update Preview after modifying many other parameters.

When mouse pointer is on Preview, it takes the form of a small hand to grab the blue point which marks light source origin and to displace it. This blue point may not be visible if light source has negative X and Y settings in Light tab.

Zoom buttons

Zoom buttons allow you to enlarge or to reduce image in Preview. Their action is limited, but may be useful in case of a large image.

Show Preview Wireframe

Show Preview Wireframe: No comment.

12.7.3.  General Options tab

Figure 11.101.  Map Object” general options tab

Map Object general options tab
Map to

This drop-down list allows you to select the object the image will be mapped on. It can be a Plane, a Sphere, a Box or a Cylinder.

Transparent background

This option makes image transparent around object.

Tile source image

When moving Plane object and displacing it with Orientation tab options, a part of the image turns empty. By checking the Tile source image, source image copies will fill this empty space in. This option seems not to work with the other objects.

Create new image

When this option is checked, a new image is created with the result of filter application, so preserving the original image.

Enable antialiasing

Check this option to conceal this unpleasant aliasing effect on borders. When checked, this option lets appear two settings:

  • Depth: Defines antialiasing quality, to the detriment of execution speed.

    Threshold: Defines antialiasing limits. Antialiasing stops when value difference between pixels becomes lower than this set value.

12.7.4.  Light tab

Figure 11.102.  Light” tab options

Light tab options
Light Settings

Lightsource type: In this dropdown list, you can select among Point light, Directionnal light and No light.

Lightsource color: Press this button to open the Color Selector dialog.

Position / Direction vector

If "Point light" is selected, you can control there light source Position (the blue point), according to X, Y and Z coordinates. These three values range from -1.00 to 1.00.

If "Directionnal light" is selected, these X, Y and Z parameters controle the "Direction vector" (effect is not evident).

12.7.5.  Material tab

Figure 11.103.  Material” tab options

Material tab options
Intensity Levels

Ambient: Amount of color to show where no light falls.

Diffuse: Intensity of original color when lit by a light source.

Reflectivity

Diffusion: Higher values make object reflect more light (looks brighter).

Specular: Controls how intense the highlights will be.

Highlight: Higher values make the highlights more focused.

12.7.6.  Orientation tab

Figure 11.104.  Orientation” tab options

Orientation tab options
Position

These three sliders and their input boxes allows you to vary object position in image, according to the X, Y, Z coordinates of the object upper left corner.

Rotation

These three sliders make the object rotate around X, Y, Z axes respectively.

12.7.7.  Box tab

This tab appears only when you select the Box object.

Figure 11.105.  Box” tab options

Box tab options
Match Images to Box Faces

This function name is self explanatory: you can select an image for every face of the box. These images must be present on your screen when you call the Map Object filter.

Scale

These X, Y, Z three sliders allow you to change the size of every X, Y, Z dimension of the box.

12.7.8.  Cylinder tab

This tab appears only when you select the Cylinder object.

Figure 11.106.  Cylinder” tab options

Cylinder tab options
Images for the Cap Faces

The name of this option is self-explanatory. Images must be present on your screen when you call the Map Object filter.

Scale

radius: This slider and its input boxes allow you to control the Cylinder diameter. Unfortunatly, this setting works on the image mapped onto the cylinder and resamples this image to adapt it to the new cylinder size. It would be better to have the possibility of setting size cylinder before mapping so that we could map a whole image.

Length: Controls cylinder length...


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